Are these puzzles guaranteed to have unique solutions, or am I justified in my frustrated feeling that there’s no way to know which two of these last four tiles is a bomb or a crystal?
Every level is solvable without random guessing. Players are meant to use the hint numbers in the columns and rows to help them figure out which panels has bombs or gems. Hope that clears that out!
Game won't load for some reason. I hit the initial screen asking about resolution and quality, and after hitting play, nothing happens. I'm running MacOS Catalina.
It is really cute! I am not quite good at the game (yet...?) but I enjoyed playing it a lot :) As Teekayeh said, the art is very nice and fits the atmosphere perfectly.
Also, I would consider perhaps allowing the "strike mode" to simply be the right click button, if that's possible. It would allow for a faster gameplay.
A very cute and relaxing game! The art/graphics are very nice, and the music was a perfect fit.
The only thing I kinda missed was the ability to use a hit while in the puzzle, and not just at the start of the stage, but all and all very well done!
I think they meant "hint" because I had the same feeling of wanting to have a hint after tinkering with the puzzle for a while instead of taking a hint before I even got to see if the puzzle was a hard one!
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Can you provide an Android APK directly to itch that doesn’t require Google Play Services? I specifically buy games from itch.io to avoid that.
Are these puzzles guaranteed to have unique solutions, or am I justified in my frustrated feeling that there’s no way to know which two of these last four tiles is a bomb or a crystal?
If the latter, game is broken 0/10
Levels have a unique layout every playthrough. thanks for playing!
Right, but do they have unique solutions? Or could we have situations with two or more equally valid solutions that we have to blindly guess between?
Example, two crystals, two bombs:
OR
Neither is wrong, so it’s impossible to know which is correct. All you can do is guess and hope it’s not a bomb.
TL;DR: Is every level 100% solvable without guessing at random, or is the game broken?
Every level is solvable without random guessing. Players are meant to use the hint numbers in the columns and rows to help them figure out which panels has bombs or gems. Hope that clears that out!
Thanks! Not sure if that makes me feel better or worse about getting stuck on that one level
Cred to the composers. These tracks are bangers!!!!!
I'm looking forward to figuring out how to get this on my mobile. Great job!
Thanks!
Game won't load for some reason. I hit the initial screen asking about resolution and quality, and after hitting play, nothing happens. I'm running MacOS Catalina.
It is really cute! I am not quite good at the game (yet...?) but I enjoyed playing it a lot :) As Teekayeh said, the art is very nice and fits the atmosphere perfectly.
Also, I would consider perhaps allowing the "strike mode" to simply be the right click button, if that's possible. It would allow for a faster gameplay.
Anyway, I liked it! Thank you <3
A very cute and relaxing game! The art/graphics are very nice, and the music was a perfect fit.
The only thing I kinda missed was the ability to use a hit while in the puzzle, and not just at the start of the stage, but all and all very well done!
Thank you for your feedback! Can you elaborate on what you mean by "using a hit while in a puzzle"?
I think they meant "hint" because I had the same feeling of wanting to have a hint after tinkering with the puzzle for a while instead of taking a hint before I even got to see if the puzzle was a hard one!